Fixed: The game could incorrectly be stuck in french when the user system's locales (which ain't the same thing as the system language) are set to french. The fact that the collapsed rock is one tile from a steel deposit is more curious than it being two from a support. Sorry for your muscle memory. Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors! Modding: Added "VeryRare" tag to items: They have a 95% chance from being removed from loot/trade tables. All rights reserved. All other trademarks and copyrights are the properties of their respective owners. Privacy Policy. 1 - Gameplay / Let's Play). I just started the game and wanna give each class a quick run, I've just been deleting the save between runs. A collapsed trachea is when the rings of cartilage in your dog’s throat wears away and collapse over time, or the dog may have had this condition from birth. Developer: Creoteam. There is no trivia on file for this game. I've been unable to reproduce it so far. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. The associated menu is screen centered and draggable now. Sign in to add this item to your wishlist, follow it, or mark it as not interested. Graphic: Updated some sprites. I'm currently on Memory Log 4; are there any good ways to farm the stuff? (new building => menu for building, settler or animal => info panel, ...), UI: Updated main/important tooltips to be more accurate, slightly standardized text, UI: Replaced deprecated "Menu: Room" shortcut by "Menu: Faction" to open your faction's menu, UI: Added "Menu: Job Priority" shortcut [P]. Sign in to add this item to your wishlist, follow it, or mark it as not interested. Steam Trading Cards. And thanks for playing Collapsed. Steam Store Description (from Ad Blurbs) In Collapsed you play as one of 4 unique Hunters who have to track down their prey. Used to "store" incapacitated enemies and make them prisoners (1 prisoner/cell), Content: Prisoners can be used as a workforce, Content: Prisoners have a compliance meter, high compliance prisoners can be recruited, low compliance prisoners might cause a riot, Content: Prisoners' compliance varies over time and depending on different factors (chats, food, isolation, work, traits), Content: Added setting to the Faction panel to tell your soldiers if they should kill on sight or (try to) ignore incapacitated enemies, Content: Added setting to the Faction panel to tell your faction if it should be allowed to cook prisoners and dead bodies. Some times you can give them helmets and not guns and armor, sometimes armor and no gun, and sometimes you can give them nothing at all. Collapse is a trademark of Buka Limited and Creoteam All rights reserved. Here's the first small hot-patch for our 0.7.6 release. Balance: Recipes to repair damaged armors use the new "armor parts" and 1 instance instead of 2 instances of the same item, Balance: Recipes to repair damaged weapons use gun parts and 1 instance instead of 2 instances of the same item, Balance: Most turrets require a steady supply of ammo now, Balance: Reorganized top part of the tech tree a bit, Balance: Doubled scavenging expedition base traveling speed, Balance: Ammo making technologies has 3 different tiers: basic (gun/shotgun), rifle (rifle/high caliber) and explosive (rockets/flamer/grenade rounds), Balance: Cows give animal hides when butchered, Balance: Fixed "damaged" vs non damaged weapon and armor price and weight inconsistencies. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. All trademarks are property of their respective owners in the US and other countries. Network Inc. franchise on Steam, 4 Curators have reviewed this product. Fight alone or with a friend – either way, it won’t be easy! The story happens in the future, the world is plagued by war and resource crisis because of the Collapse Fluid pollution. It has a high chance to incapacitate any target it's shooting at, Content: Added custom recipe to make chemical grenades and launcher (explosive ammo technology) which is a low damage, area of effect weapon with a very high chance to incapacitate targets, ProcGen: Added lakes terrain type with bodies of water to custom games and world map (only outskirts of the city), ProcGen: Added riverlands terrain type with (generally) large rivers to custom games and world map (only outskirts of the city), ProcGen: Added more settings to the surface map generator in custom games, Engine: Code consistency pass (less code, doing more things, hopefully better), Engine: Running the game in Safe mode will both disable the mods and the modding engine instead of just disabling the mods (by Alex), Engine: Massively increased performances when a raid is occurring against a fully walled-off player base, Engine: Generally speaking, raiders are consuming a lot less CPU, Graphics: Added "heart" emote when 2 animals reproduce successfully, Graphics: Minor tweaks to city map locations, Graphics: Added some color variations to settlers' hair and bodies while removing minor graphical artifacts, Graphics: People (alive or not) being moved by other settlers are now displayed properly instead of being made invisible, Graphics: Added blood splatter effect on butchering station when something is getting butchered, Graphics: Shamblers walk like proper zombies, and get a few more graphical variations, Graphics: Replaced the icons of over 20 items and techs by better looking and more distinct versions, Graphics: Replaced the old and ugly "giant mantis" mob by a fully animated giant grasshopper, Modding: Added ability to set in which category of the build menu you want your clutter to end up in (BuildMenuLocation field, use editor to see values or ask on Discord), Modding: Added ButcherTo field to npc files (see most human npc) and "CanButcher" which can be set to false to prevent a specific agent from being butcherable, Modding: Factories and farms can technically create agents now, Modding: CattleAI is now deprecated, PetAI should always be favored.