, Classical roguelike ASCII graphics computer game released in 1987, Craddock 2015, Chapter 5: "When the Inmates Run the Asylum - Hack-ing at Lincoln-Sudbury High School", Craddock 2015, Chapter 6: "It Takes a Village: Raising NetHack", GNU Bison is no longer distributed under the original Bison license; it has been distributed under an extension of the, https://www.nethack.org/common/license.html, "The Game Archaeologist: A brief history of roguelikes", "NetHack 3.6.0: Guidebook for NetHack 3.6", "NetHack 3.4.3: Guidebook for NetHack 3.4", "ASCII art + permadeath: The history of roguelike games", "GameSetWatch @ Play: Thou Art Early, But We'll Admit Thee", http://sequoia.ict.pwr.wroc.pl/~witold/aiarr/2009_projekty/elitmod/, "The Twelve Years Of Nethack: Version 3.6.0 Out Now", "The story behind NetHack's long-awaited update--the first since 2003", "NetHack gets first major update in over a decade", "The NetHack DevTeam is announcing the release of NetHack 3.6.6 on March 8, 2020", "The Nethack General Public License (NGPL)", "GameSetWatch COLUMN: @Play: Ten Years of the devnull Nethack Tournament, Part 1", "Facebook releases AI development tool based on NetHack", A Guide to the Mazes of Menace (Guidebook for, Download page for Official Binary and Source Releases, Info page for NetHack's public git repository, https://en.wikipedia.org/w/index.php?title=NetHack&oldid=975644841#Gameplay, Short description is different from Wikidata, Articles containing potentially dated statements from 2020, All articles containing potentially dated statements, Creative Commons Attribution-ShareAlike License, NetHack General Public License (derivative of BISON general public license, a precursor to the, This page was last edited on 29 August 2020, at 17:29. De même, le logiciel Hearse permet d'échanger des bone levels avec d'autres joueurs par Internet.
This page was last edited on 14 May 2019, at 12:35. All items of a certain type will have the same description. NetHack is history: Descending from Rogue, NetHack has 26 years of development behind it. NetHack is a single-player roguelike video game originally released in 1987 with ASCII graphics.
It could contain bug reports if a patch author ever asks that they be posted here. Over the years this licensing has led to a large number of ports and internationalized versions in German, Japanese, and Spanish.
As in other roguelike games, NetHack features permadeath: expired characters cannot be revived. "nethack" is also correct when used to refer to the name of the game binary. Il appartient à la famille des rogue-like et est un logiciel libre. Later versions of the game added special branches of dungeon levels. You will consult tables and guides in search of an edge because everyone knows the best way to have fun in a game is to take 20 until you beat an impossible DC, rather than try to actually succeed at something hard yet possible. While conducts are generally tracked by the game and are displayed at death or ascension, unofficial conducts are practiced within the community. While other games are dated by their interfaces, NetHack is preserved in aesthetic purity. Les objets sont regroupés dans treize catégories : La plupart de ces objets ont un état (béni, non maudit, maudit), qui modifie — en bien ou en mal — les caractéristiques de l'objet. Fenlason provided the source code to a local USENIX conference, and eventually it was uploaded to USENET newsgroups. Freenode has a busy #nethack channel. At this point, he decided to create a new fork of the game, bringing in novel ideas from Izchak Miller, a philosophy professor at University of Pennsylvania, and Janet Walz, another computer hacker.